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How Baljeet_dogra started their other web or app design journey
Who are you known as?
What industry do you think your business is most related to?
Tell us a bit about who you are and the people you reach
KidSmart seeks to make a difference in the way education is provided to children aged 7-11 by implementing science of gamification to learning. We provide learning solutions to parents and schools.
We aim to make learning Math and English easier by motivating kids to get excited about learning these subjects. We provide games that get the kids started on 11+ preparation early-on.
The app is intended for the children aged 7-11 and includes games, sessions and prizes. Parents get involved by customising the learning experience for their children.
What inspires you and how do you envision the design for your business?
Create a new app icon for KidSmart that is colourful and can be easily found amongst the dozens of other kids apps on the iPad. Should not contain book, pencil, brain or a cute cat. The colours and the icon must appeal to the target age group, that is, 7-11. The design should not be too abstract for the child of that age group to relate to. The child should be able to quickly spot the app icon amongst other icons.
Gamification is the most important part of the app. We intend to cover English, Math, 11+ and Programming as subjects for children. Children can win rewards playing and the games; collect coins and then shop for gifts etc.